CORONAGAME: um jogo sério móvel para a prevenção da covid-19

Main Article Content

Tiago Francisco Andrade Diocesano
Maria Carolina dos Santos Figueiredo

Abstract

his article introduces "CoronaGame", an educational mobile game designed to raise players' awareness about the prevention of COVID-19. The game consists of four distinct stages, each with a specific focus: the first phase introduces the fundamental concepts of COVID-19, the second focuses on proper hand washing, the third assists in identifying prevention products, and the fourth comprises a quiz about the content of the first phase. The game's evaluation was conducted using a questionnaire addressing two main dimensions: "Game Aspects" (usability) and "Awareness and Education" (the game's ability to raise awareness about COVID-19). The results revealed an overall positive perception from most players, highlighting aspects such as the effective presentation of information on COVID-19, gameplay quality, and the game's ability to promote disease prevention awareness. In summary, "CoronaGame" succeeded in its aim to educate and sensitize players about the importance of preventing COVID-19.

Article Details

How to Cite
Andrade Diocesano, T. F., & dos Santos Figueiredo, M. C. . (2026). CORONAGAME:: um jogo sério móvel para a prevenção da covid-19. Igapó, 19(1). https://doi.org/10.31417/irecitecifam.v19.644
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